Widening my understanding of skinned mesh renderers. My first time programming Inverse Kinematics. My first time programming procedural animation. My first time using Houdini. The player, books, cages, and tank, was modelled by a team member, Nikolaj. and the drawing was done by a team member Sebastian. All huge meshes where created by me in Houdini, and procedural stuff like crystals, trees and caves was as well.
![Skinned Animation](https://pro2-bar-s3-cdn-cf4.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/f306a290-1341-4d55-99b6-6c06fb492f4d_rw_600.gif?h=14cc99bb2af930b761f3b0b4df800070)
Skinned Animation
![Enemy Concept #1](https://pro2-bar-s3-cdn-cf.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/1fd87f92-3b6f-468c-ba17-ee82cc1ba9ad_rw_3840.png?h=5abfc969840f92c5e7ab8be62d3a4d43)
Enemy Concept #1
![Enemy Concept #2](https://pro2-bar-s3-cdn-cf6.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/03727da8-8e82-429b-a69c-4a55361d449d_rw_3840.png?h=e1581a62550d20bd7f2beabda8c97c27)
Enemy Concept #2
![Testing the Outdoor Light Setting](https://pro2-bar-s3-cdn-cf.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/8230d914-325c-4044-9c76-92e7b80e1c0f_rw_1200.png?h=8f137b525c781a188d7aa2f63623587b)
Testing the Outdoor Light Setting
![Cave Core Art](https://pro2-bar-s3-cdn-cf3.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/e6f4858f-b5d9-468d-9c60-3b8e6176056d_rw_3840.png?h=eae8c55b794eb4b8b9de0cf053953149)
Cave Core Art
![Procedural foot and IK](https://pro2-bar-s3-cdn-cf5.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/6ca62ab1-c576-4ce0-b718-1b60c7c08f17_rw_600.gif?h=6c69b52a04f51edc94c520186653440f)
Procedural foot and IK
![Flower Silhouettes](https://pro2-bar-s3-cdn-cf.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/8781c55f-63a6-46f7-9f73-2b3ff594c5d5_rw_3840.png?h=4e1db957769cc794864fcaa32a9fd3ec)
Flower Silhouettes
![Player Look Concept #1](https://pro2-bar-s3-cdn-cf4.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/f267c770-4f3f-4385-a060-9bb9e9ad458d_rw_3840.png?h=b583c496afe9b2458b34854687c629bd)
Player Look Concept #1
![Player Look Concept #2](https://pro2-bar-s3-cdn-cf1.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/90987438-236b-45c4-a1cc-b55e18d2d25a_rw_3840.png?h=4da6802e81b8e564629e9f8e251546be)
Player Look Concept #2
![Animation Retarget For Different Weapon Sizes](https://pro2-bar-s3-cdn-cf3.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/e502b13c-78d9-49cd-8a18-612816c6633b_rw_1200.gif?h=a9b3d3acfbc2d430b616e5fbc1d353c9)
Animation Retarget For Different Weapon Sizes
![Tank](https://pro2-bar-s3-cdn-cf3.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/4f6c8ef4-5344-4874-ab26-6425b77024a7_rw_1200.gif?h=8f8008f3394eade04f2673a51c96538a)
Tank
![Cave Testing](https://pro2-bar-s3-cdn-cf1.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/c3fa76d9-87b2-43ae-8d58-ed120d2425e3_rw_1200.png?h=db546868e431f1f5b71fc3fb44bdbee7)
Cave Testing
![Crystals](https://pro2-bar-s3-cdn-cf.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/101ff849-f1b3-4205-b657-a20b82d49216_rw_1200.png?h=113efff9ac0ffc5c4dcc42927d689d08)
Crystals
![Cave Atmosphere Test](https://pro2-bar-s3-cdn-cf1.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/941c8943-a3f1-4573-8347-42ea638dd4d8_rw_1200.png?h=7a66a65ba131935ebd3c1c2f1c43bad6)
Cave Atmosphere Test
![Creating a Vast World](https://pro2-bar-s3-cdn-cf.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/89c28f26-071b-4047-b9fc-50cc340f8da7_rw_1200.png?h=a160b53f9b5158126952d6f6d2042919)
Creating a Vast World
![Populating a Vast World](https://pro2-bar-s3-cdn-cf3.myportfolio.com/07c10e1f-6e31-43a4-a032-5ce62d50b329/e6dfa17d-6cd4-4e05-a9fc-712adb2ea437_rw_600.png?h=4577ca44965ffd5ad7dc3ab8850b5b56)